Point2dFloat

class Point2dFloat : GeneratedMessageLite<MessageType, BuilderType> , PointTypes.Point2dFloatOrBuilder

Represents a 2D point with floating-point coordinates.
Used for precise positioning, normalized coordinates, and sub-pixel accuracy.
Protobuf type presage.physiology.Point2dFloat

Types

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class Builder : GeneratedMessageLite.Builder<MessageType, BuilderType> , PointTypes.Point2dFloatOrBuilder

Represents a 2D point with floating-point coordinates.
Used for precise positioning, normalized coordinates, and sub-pixel accuracy.
Protobuf type presage.physiology.Point2dFloat

Properties

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Functions

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open fun getX(): Float
X coordinate as floating-point value 
float x = 1;
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open fun getY(): Float
Y coordinate as floating-point value 
float y = 2;
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open fun parseDelimitedFrom(input: InputStream, extensionRegistry: ExtensionRegistryLite): PointTypes.Point2dFloat
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open fun parseFrom(data: ByteString): PointTypes.Point2dFloat
open fun parseFrom(input: CodedInputStream): PointTypes.Point2dFloat
open fun parseFrom(data: Array<Byte>, extensionRegistry: ExtensionRegistryLite): PointTypes.Point2dFloat
open fun parseFrom(data: ByteString, extensionRegistry: ExtensionRegistryLite): PointTypes.Point2dFloat
open fun parseFrom(input: CodedInputStream, extensionRegistry: ExtensionRegistryLite): PointTypes.Point2dFloat
open fun parseFrom(input: InputStream, extensionRegistry: ExtensionRegistryLite): PointTypes.Point2dFloat
open fun parseFrom(data: ByteBuffer, extensionRegistry: ExtensionRegistryLite): PointTypes.Point2dFloat
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open fun parser(): Parser<PointTypes.Point2dFloat>