Builder
class Builder : GeneratedMessageLite.Builder<MessageType, BuilderType> , MetricsProto.LandmarksOrBuilder
Facial landmark coordinates with temporal and stability information.
Used for face tracking and facial feature analysis.
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presage.physiology.LandmarksFunctions
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Array of 2D coordinate points representing facial landmarks
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repeated .presage.physiology.Point2dFloat value = 2;Link copied to clipboard
open fun addValue(index: Int, builderForValue: PointTypes.Point2dFloat.Builder): MetricsProto.Landmarks.Builder
Array of 2D coordinate points representing facial landmarks
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repeated .presage.physiology.Point2dFloat value = 2;Link copied to clipboard
Indicates whether the landmark set was reset (cannot be directly associated with previous set)
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bool reset = 4;Link copied to clipboard
Whether the landmark detection is considered stable/reliable
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bool stable = 3;Link copied to clipboard
Relative time of landmark detection in seconds since start of recording (deprecated)
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float time = 1 [deprecated = true];Link copied to clipboard
Absolute timestamp at which the landmarks were detected, in microseconds, since Linux epoch
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int64 timestamp = 5;Link copied to clipboard
Array of 2D coordinate points representing facial landmarks
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repeated .presage.physiology.Point2dFloat value = 2;Link copied to clipboard
Absolute timestamp at which the landmarks were detected, in microseconds, since Linux epoch
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int64 timestamp = 5;Link copied to clipboard
Array of 2D coordinate points representing facial landmarks
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repeated .presage.physiology.Point2dFloat value = 2;Link copied to clipboard
Array of 2D coordinate points representing facial landmarks
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repeated .presage.physiology.Point2dFloat value = 2;Link copied to clipboard
Array of 2D coordinate points representing facial landmarks
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repeated .presage.physiology.Point2dFloat value = 2;Link copied to clipboard
Array of 2D coordinate points representing facial landmarks
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repeated .presage.physiology.Point2dFloat value = 2;Link copied to clipboard
Indicates whether the landmark set was reset (cannot be directly associated with previous set)
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bool reset = 4;Link copied to clipboard
Whether the landmark detection is considered stable/reliable
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bool stable = 3;Link copied to clipboard
Relative time of landmark detection in seconds since start of recording (deprecated)
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float time = 1 [deprecated = true];Link copied to clipboard
Absolute timestamp at which the landmarks were detected, in microseconds, since Linux epoch
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int64 timestamp = 5;Link copied to clipboard
open fun setValue(index: Int, builderForValue: PointTypes.Point2dFloat.Builder): MetricsProto.Landmarks.Builder
Array of 2D coordinate points representing facial landmarks
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repeated .presage.physiology.Point2dFloat value = 2;